Tuesday, May 22, 2012

AoA Art Book Pages







Another quick post for you all. My fiance Niles and I were recently invited to add our own artwork to the Art Of Alpha Omega Animation book printed and bound for showing at conventions - the latest addition of which premiered at Motor City. The book is basicaly a collective portfolio showing what each artist who is part of AoA can create - I was very pleased to be able to take part. Above are the pages I created for my section of the book.

Thanks for viewing! :)
-Mel

Monday, May 21, 2012

Motor City Comic Con 2012


Hi everyone! So, this past weekend was my first foray into a comic book convention, as I attended the Motor City Comic Con with my friends and artistic cohorts from the ARMSmasters Project crew, as a part of Alpha Omega Animation's artist alley table. Admittedly I'm still completely dazed from such an awesome experience, but suffice to say, the con was fantastic, the huge collection of artists gathered there were wildly inspiring, and the sheer quantity of amazing geek merchandise available from the vendors? Well, lets just say it was very hard to show any spending impulse control. I'm still amazed that the only thing I walked out with was a red shirt Star Trek house robe, because let me tell you - I wanted all of the things.

We had so much fun though, my friends, fiance and I - I was able to sell quite a few prints as well as create a number of on-the-spot sketch commissions for a bunch of lovely folks as well, which just added to the excitement. I'm already looking forward to next year's event!

A huge thanks to everyone I had the opportunity to speak to at the con - it was great to meet you , and your kind words and support mean so much. The AoA crew and I are already talking about attending more conventions this year - I'll let you know as soon as we have our tables booked, and where. For now - here's some photos from MCCC.





 A couple of the various sketches I created while there as well (Lots of requests for pretty ladies! lol. Including my own OC Remi, though, which was especially cool. Also pictured: Black Cat and Red Sonja.)



Cheers,
Mel

Tuesday, April 24, 2012

A Menagerie of Mugshot Sketches


A quick, sketchy update for you. Above are the rough sketch versions for all 7 headshots for Renee, cobbled together in a rough approximation of what their final layout will be once cleaned up and colored. Having a great deal of fun with these guys, as I always do with Ren's wonderful characters. The characters are (Top L-R) Vothan, Zahnen, Paz (Middle) Charity, (Bottom) Marquard, Brunner and Cameron.

-Mel

Monday, April 16, 2012

Proof of Life


Flats! I've had approximately nilch for time to work on anything outside of what's been an awesome, challenging, all around brilliant job recently - so this image hasn't received so much as a glance in a few months, since flat colors were completed. I'm still positively itching to get some paint work in edgewise on it (and personal projects as a whole) so.... hopefully soon. For now, here's the flats.

Also part of my Need-To-Somehow-Manifest-More-Hours-In-A-Day list are a series of great images I have lined up to create for my good buddy (And ridiculously talented artist/writer) Renee. Thought I'd post a couple of rough sketches for that lot as well.



Glad to get a few updates in edgewise!
As always, thanks for viewing.
-Mel

Javadoodle!


So in efforts to eek my work into yet another websphere, I just opened up a shiny new Tumblr blog dedicated to daily postings of completed pieces of mine from over the past couple of years - likely 2008 or so to present. It's called Javadoodle! And you can find it right here.

This will be particularly handy as I can queue several posts ahead to pop up each day, so regardless of being to-the-hilt busy recently, there will be continual updates. While that blog will be polished, complete-image based, my blog here will continue to be host to the latest images I create and the process work behind them all. So never fear - this blog will always be my firstborn (I'm such a terrible blog-mom, choosing favorites.)

Thanks for the looksee, all!
-Mel

Tuesday, April 3, 2012

Foxy Jake is Foxy


Any sleep for the night be damned - here's a twofor! Jake's commission, completed, and with that, my commission list (Apart from two projects for some awesome mates of mine - Images for Ren and a tattoo for Pat) is now squared away. Commissions will be closed until further notice, as my current studio gig has me fully committed otherwise (And having a blast, I must add.) As always, a tremendous THANK YOU to my commissioners both for their support and patience when pro work swoops in and scoops me away out of nowhere. You guys are amazing ♥

And now... to "Work-work."
Today is going to be very interesting, indeed.

Coffee. Now. Get.
-Mel

Cat Sass for Poeso


Finally managed to wrangle a little squeaker's worth of time to wrap up Darne's commission. On to Completing Jake's! Hope everyone is doing well. Thanks for viewing!

-Mel

Sunday, March 4, 2012

TKP One-Shot Line Art


So as it happened, February was completely gobbled up by freelance concept work: Last week alone, I pulled over 80 hours, for example. That work appears to be leading to a full-time staff position with the studio, however, which is positively wonderful - I couldn't be happier.

I wanted to start adhering to more blog posts again, though, so here's something new: I drew this in January, actually, before this latest job and I crossed paths in full force: A large one-shot illustration of a number of characters of mine, from one of my own personal projects - the largest, in fact, being TKP. This drawing, really, is purely self indulgent - for the fun of it. I've completed flat colors as well, and will be painting away at it on the side, amongst job, commissions and other things as, hey, everyone needs that little extra fancy. TKP reminds me often why I do what I do - this crazy art for a living thing - the pure, honest, passionate creation of it all - for curious characters in far-off worlds. I love it.

-Mel

Tuesday, February 21, 2012

Checking In



Greetings, all! My apologies for a slow month for posts so far. I was, quite fortunately, pulled onto a great new animated project for work at the end of January, and it's kept me quite busy since. Thought I'd share progress on a couple of the multiple commission images I currently have in the works as well. Above is Poeso and Vociferous for Darne, and below is an image-in-progress for Jake, of his character persona. Thanks for sticking with me! :)



-Mel

Saturday, January 21, 2012

Dynamic Duo


Hey all! Well, here's a fun exercise. One of my current commissions has me helping to design a back tattoo for my good buddy Patrick. One of the tattoo's overriding themes is animation, including two iconics - Mickey and Bugs. So, to start, it was pretty important to make sure I can capture both characters - above are my initial doodles for the pair. I actually hadn't attempted to draw either characters since preschool, which is really a shame - they're both allot of fun. Mickey, surprisingly, for looking like a simple little chap, is a challenge to try to get on model... boy is he cute, though.

As a tattoo design - a detailed one, at that - I suspect I'll be creating a whole host of sketches for this particular project. Once I have a fair amount, I'll make a more in-depth post with them.

-Mel

Friday, January 13, 2012

Practice, Practice, Practice

A couple of random silly photos from daily life soas this post isn't completely nekkid. 

Anyhow! Lately I've been getting a number of emails and messages from folks asking how I've gotten where I am art-wise, what resources I use to create my artwork, how I do what I do, and a number of variations thereof.

The short answer to all of these is, of course - I surround myself with artwork, other artists, and I practice, practice, practice.  However, I know how annoyingly vague and unhelpful short answers can be at times, and frankly, you guys deserve better then a pithy one-liner. So!

Since I both an more then happy to answer questions the best I can, yet have an absolutely terrible attention span with non-work-related emails, I thought I would share some of that correspondence here, with the gracious permission of one of the fellows doing the asking - a fellow artist named William. Hopefully this is informative in some manner, and answers some of the questions folks have been asking as of late.

From William:

I found you on FA and love your artwork and style.

I practice hours every day trying to get better, I don't really have the resources to go to school so its just me and I am really looking for any great artist like you to give some advice.  Its a very slow climb sometimes.

If you have any time I would really like to ask you a few things, like where you got inspiration form, and references or resources that you found especially helpful in your climb to where you are. When you are practicing or where practicing to get where you are did you copy other's stuff and try to learn from it?  What did you do to learn photoshop painting?  How about expressions, what did you do to learn them and be able to apply them to any character?

I appreciate anything that you could give as it would be a great help to me, hope to hear from you soon.

Thank you!

My response:

Pleased to meet you! Thank you for the kind words - It's always great to hear that other folks enjoy my work :) Also, I apologize for not getting back to you sooner on this - I seem to recall seeing this message on DA, but I think it accidentally got lost in a busy day.

I honestly always find it a little tricky to give a solid account as to how I've gotten to where I am artistically. The short answer, really, is that I've worked my butt off for a very long time. And, I know I have a whole lot to learn still, so I continue to do so every day. I definitely understand not having the resources for school, too - I didn't either (I was actually homeless for about 6 months of my time in college, flopping at a very generous set of friends' apartment) and am up to my butt in loan debt. It's a very hard thing to make work for folks who aren't of means, that's for sure!

As to answer your questions, I'll do my best :)

Most of my inspiration comes from four main places:
  • North American comic book style art, often surrounding artists who have an eastern-inspired flair, like Joe Madureira, Chris Bachalo, and Humberto Ramos, or others with their own unique flair who simply have more talent in their left pinkie then I have in my whole body, like a long-time favorite, Greg Capullo.
  • Feature Film Animation, most of which, as a kid, consisted of various movies from Disney Feature animation and Don Bluth. In college, my horizons spanned drastically from there, finding a huge assortment of inspiration from the short film circuit, cinematic game development artwork, as well as pretty much anything Hayao Miyazaki has ever put out of Studio Ghibli.
  • Being surrounded by other artists as much as possible. There is an absolutely massive amount of learning and inspiration that comes from simply putting yourself in a room with other artists. A tremendous amount of my friends are all creatives, my fiance is an artist, and I try to stay as active as I can in both online art communities and "IRL" art projects, such as The ARMSmasters Project. The people involved in all of these are among the kindest, most generous folks I know, and we frequently talk shop, trying to learn from one another and improve wherever we can.
  • Spending a great deal of time in my own head. I can be a pretty distracted person sometimes - I'm constantly mulling over characters, ideas, stories, and imagined places and cultures. I'm also always looking for new visuals to help culture those ideas. Creative image hubs like Tumblr, in recent years, have been pretty amazing for that.
I haven't tried to copy another artists' work since I was about twelve years old. I think most people start out trying to emulate the work of artists they admire, it's part of the process, but I do encourage folks to draw the line between being influenced by an artist and outright trying to reproduce their work as early on as possible, and there is a point when copying becomes a crutch - a hindrance to learning and developing more.

In terms of reference - I've personally made a habit to reference photographs for anatomy, form, poses, etc, as opposed to other artists' work. I try to adhere to this as much as possible - I figure, hey, nature got it right first, I might as well check with the source ;) Photo reference sources come from me in very random and varied places - online searches, books, Tumblr. Wherever may be of service.

Where did I learn photoshop painting? Blood, sweat, tears, a great deal of time and practice, and literally years of really bad attempts before I even started to get the hang of it. My fledgling attempts at digital coloring started back in 2000 or so, using a super limited photoshop knock-off whose name I unfortunately can no longer remember. And when I cay these early attempts were bad, I mean, a vexing, unholy sort of awful. (Granted I was only 17 at the time, but that stuff is embarrassing! lol.) I don't feel like I really started to grasp color properly until around 2006, and allot of that had to do with determination to really get better, as I had finally gotten my self in gear enough to start college classes soon. I didn't start producing colors I was actually happy with until the past couple of years - 2007 through 2008 or so starting the trend, and it culminating to pretty solid pieces from the past year.

A couple of things I've done that have really helped in pushing me more towards results that I like?
  • Finding photographs of textures and surfaces and trying to reproduce them through paint. Lately, I try to tackle at least one new type of texture or surface in every image I do. I also try to study light, how colors interact with one another, and appealing color combinations through both photos and artwork by others.
  • Finding examples of images whose coloring really appeals to me, and trying to dissect how the artist may have produced that look. I don't try to reproduce these things, but I do try to understand how they work, and apply that methodology to my own pieces.
  • Micromanaging the hell out of my PSD files. Up until the very last few completing stages of an image, I literally have a layer for just about everything - shading lighting, each and every object, so that I can go in and adjust everything individually whenever needed. While my old jalopy of a computer frequently weeps at the file size this habit creates, having this much control to tweak an image has helped me learn allot just through the ability to experiment.
And, expressions! I adore expressions, and letting them bring a character to life. Allot of learning here, again, is from studying. Watching people, how the human face works, what expressions bring across an emotion clearly. There are entire books dedicated to the range of expressions of the human face - this one for example is a great addition to any collection. Spending allot of time studying animation is helpful as well. Frame through any piece of Disney feature animation, for example, and you're going to see a whole host of gorgeous expression work. Glen Keane is godlike in his ability to produce wonderful expressions, for example.

Anyhow! Sorry for the length of this email, but I hope my rambling is helpful to you in some way :)

If anyone has further questions, please feel free to drop them in the comments section below!

Cheers,
-Mel

Thursday, January 12, 2012

Whisper Woods


Here we go - Marie's completed illustration :) Since Marie and her husband have been tremendously supportive in commissioning me multiple times, I took extra time on this one, and has a wonderful time with it as a result. For process on this piece, check out previous posts displaying its line art and flat color stages.

Description CopyPasta: Here, late one evening, Tyra and Marthin set up camp deep within a mysterious forest. As Tyra sets up a dry, cozy place for them to sleep, Marthin casts spells by the fire, assuring that their campfire will stay alight and warm without the need for rekindling through the night, and setting a couple of protective spells about as well, to assure they will rest unthreatened. I thought it would be fun if, this deep in the magical woods, there is a type of nocturnal luminescent moth that is attracted to spell-casting. As Marthin casts his spells, these beautiful, silent little bugs draw near, glowing prettily, feeding off of the energy conjured by Marthin's magic. Tyra is bemused as one flies before her, watching her curiously.

-Mel

Tuesday, January 10, 2012

Fireflies in Flat Colors


Here's the approved flat colors for my previous post's line art. I have to say, I'm enjoying this commission so much it's just silly. I do love these characters, and it's a pleasure to illustrate them every time their creators' kindly commission me to do so. Love it!

-Mel

Monday, January 9, 2012

Fireflies Lines and Poster Process


Line Art for a new commission for Marie and her husband of their wonderful characters, Tyra and Marthin. I went through probably 6 potential compositions for this - I've been sketching like a madwoman! lol - and settled on this one, as I think it'll be a fun, story-telling illustration once it is complete. Here, late one evening, Tyra and Marthin set up camp deep within a mysterious forest. As Tyra sets up a dry, cozy place for them to sleep, Marthin casts spells by the fire, assuring that their campfire will stay alight and warm without the need for rekindling through the night, and setting a couple of protective spells about as well, to assure they will rest unthreatened.  I thought it would be fun if, this deep in the magical woods, there is a type of nocturnal luminescent moth that is attracted to spell-casting. As Marthin casts his spells, these beautiful, silent little bugs draw near, glowing prettily, feeding off of the energy conjured by Marthin's magic. Tyra is bemused as one flies before her, watching her curiously.


 Also! By request, I created a process step-by-step for the recently completed ARMSmosters poster. For a full-res look at this process presentation, check out my submission over at DeviantART here.

-Mel

Friday, January 6, 2012

ARMSmasters Poster Variations


A brief break from drawing for colors - and the latest ARMSmasters promo poster is complete. The fun part about this particular deign is the ability to present two different images for its final render. Below is variation number 2, which, unlike the above poster wherein a large portion of the cast calls upon the ground, they become the primary focus of a bright, bold image.


The poster as a whole was a 3-way collaboration. The original layout concept was conceived by VanAndy Prevalus, which was fleshed out in a rough sketch by the concept's creator, Mike Winn. From there, I created the clean, final line art for the piece, colored it, and comped the final poster layout. For more on the ARMSmasters Project, check out the series' production blog here.

-Mel